   .-----------------------------.
   |      P E N U L T I M A      |
   |      -----------------      |
   |        A Campaign for       |
   |         Neverwinter         |
   |           Nights            |
   |                             |
   | by stefan "twoflower" gagne |
   |  twoflowr@pixelscapes.com   |
   |       copyright 2002        |
   |                             |
   | MODULE #4 : CLUCKING HOSTILE|
   `-----------------------------'

Thanks for downloading this module! You can freely distribute it provided you include a copy of this text file. You can get this and other modules in the Penultima Campaign (which makes up a complete story) at:

http://nwvault.ign.com
or
http://pixelscapes.com/penultima

Specifications for this particular module are:

* Suited for characters lv. 7-15ish. (But should scale for players outside the range)
* Suited for single player or very cooperative multiplayer. Parties will need to work together.
* NOT SUITED for PvP or Multi-Party (may break plot events and quests... all the Penultima modules are like this, I'm surprised folks are running them that way)
* Genre: Story with Action

A 'Read Me' sign is posted at the start point of the module with further instructions and suggestions to have a good time playing, particulary in multiplayer scenarios.

Remember, if you enjoy this module, check out the others in the series at the website! Thanks for playing and I hope you have a fun time.

Since there aren't really any secrets in this module, no spoiler file is included.

Update Log:

1.1: Final boss fight aftermath should be fixed now if you kill the boss outside of his area, but be careful.
1.0: Public release. Differences: Bugfixes, marker at the roadside temple.
0.9b: Testing release. 

 - 2f